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Rocket Launcher Tower

  • Based on Rocket Launcher turret
  • Health: 22 [=11*2 (turret health multiplier)]
  • Price: Minerals 55
  • Scanning range: 3 [=5-2 (tower modifier)]
  • Hrz. Attack range: 6=[4]+2 (Tower Bonus) (Missile)
  • Does not require ammunition
  • 2 attacks per round
  • Explosion radius: 1
  • Damage: 7

Units or ground locations can be attacked if in range. The Rocket Launcher tower-turret intercepts hostile mobile units during their movement phase. It is thus particularly well suited to defend strategically important regions.


Cheap, low range defense tower, capable of firing twice per round. Good enough against hostile units using canon turrets. Insufficient when facing artillery. Fires in a straight line.